!: This is a Sub Station Alpha script. !: Check web page http://www.eswat.demon.co.uk/ for details !: or e-mail kotus@eswat.demon.co.uk Timer: 100.000 Style: title,Arial,28,16777215,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: TOP_TEXT,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: DEFAULT,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: SONG,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: SONG2,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: TITLE,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: SIGN,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: CREDIT,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: SPECIAL,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: CREDIT2,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: MID1,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Style: MID2,Arial,28,65535,65280,16776960,-2147483640,-1,0,1,3,2,30,30,30 Comment: Marked=0,0:00:10.00,0:00:12.00,title,,0000,0000,0000,From the collection of\nAnnapuma's Script Crypt http://www.archea.demon.co.uk/crypt.html Dialogue: Marked=0,0:00:01.37,0:00:07.37,TOP_TEXT,title,0000,0000,0000,Nora Inu Anime\n Dialogue: Marked=0,0:00:01.37,0:00:07.37,DEFAULT,title,0000,0000,0000,- Not For Sale or Rent -\n Dialogue: Marked=0,0:00:22.89,0:00:26.89,SONG,Song,0000,0000,0000,Mae wo muite ni arukeyo\n Dialogue: Marked=0,0:00:22.89,0:00:26.89,SONG2,Song,0000,0000,0000,Let's turn our heads forward\nand walk down that way.\n Dialogue: Marked=0,0:00:23.33,0:00:28.33,TITLE,Title,0000,0000,0000,Harmelun the Violinist\n Dialogue: Marked=0,0:00:26.41,0:00:29.41,SONG,Song,0000,0000,0000,Michi no nai michi de mo\n Dialogue: Marked=0,0:00:26.41,0:00:29.41,SONG2,Song,0000,0000,0000,Whether there's a path or whether there's not.\n Dialogue: Marked=0,0:00:29.97,0:00:33.97,SONG,Song,0000,0000,0000,Arikakeno yuuki ga\n Dialogue: Marked=0,0:00:29.97,0:00:33.97,SONG2,Song,0000,0000,0000,No matter where we are our courage will,\n Dialogue: Marked=0,0:00:33.54,0:00:40.54,SONG,Song,0000,0000,0000,Hikari he michibikuyo\n Dialogue: Marked=0,0:00:33.54,0:00:40.54,SONG2,Song,0000,0000,0000,Light a way, and guide ourselves through.\n Dialogue: Marked=0,0:00:41.56,0:00:43.56,SONG,Song,0000,0000,0000,Otonani nari tame\n Dialogue: Marked=0,0:00:41.56,0:00:43.56,SONG2,Song,0000,0000,0000,For the sake of becoming an adult,\n Dialogue: Marked=0,0:00:43.92,0:00:47.92,SONG,Song,0000,0000,0000,Yume mo suterunonara\n Dialogue: Marked=0,0:00:43.92,0:00:47.92,SONG2,Song,0000,0000,0000,We must also abandon our dreams,\n Dialogue: Marked=0,0:00:48.86,0:00:51.86,SONG,Song,0000,0000,0000,Shonen no mama\n Dialogue: Marked=0,0:00:48.86,0:00:51.86,SONG2,Song,0000,0000,0000,While we were still young boys.\n Dialogue: Marked=0,0:00:51.17,0:00:57.17,SONG,Song,0000,0000,0000,Hoshi mo tonomo\n Dialogue: Marked=0,0:00:51.17,0:00:57.17,SONG2,Song,0000,0000,0000,The stars even fade away.\n Dialogue: Marked=0,0:00:57.53,0:01:00.53,SONG,Song,0000,0000,0000,Samenai jo michi\n Dialogue: Marked=0,0:00:57.53,0:01:00.53,SONG2,Song,0000,0000,0000,Even at a cold pathway,\n Dialogue: Marked=0,0:01:00.00,0:01:05.00,SONG,Song,0000,0000,0000,Sore ga ikiru akashi dayo\n Dialogue: Marked=0,0:01:00.00,0:01:05.00,SONG2,Song,0000,0000,0000,That's the place where we live to vindicate ourselves.\n Dialogue: Marked=0,0:01:05.60,0:01:07.60,SONG,Song,0000,0000,0000,Naze doshitemo na wo\n Dialogue: Marked=0,0:01:05.60,0:01:07.60,SONG2,Song,0000,0000,0000,In the name of no matter what,\n Dialogue: Marked=0,0:01:07.20,0:01:15.20,SONG,Song,0000,0000,0000,Netsu ni yuuto daiteyuko\n Dialogue: Marked=0,0:01:07.20,0:01:15.20,SONG2,Song2,0000,0000,0000,In our zeal we will go undertake a great quest.\n Dialogue: Marked=0,0:01:15.16,0:01:18.16,SONG,Song,0000,0000,0000,Mae wo muite ni arukeyo\n Dialogue: Marked=0,0:01:15.16,0:01:18.16,SONG2,Song2,0000,0000,0000,Let's turn our heads forwards and walk down that way.\n Dialogue: Marked=0,0:01:18.62,0:01:22.62,SONG,Song,0000,0000,0000,Michi no nai michi de mo\n Dialogue: Marked=0,0:01:18.62,0:01:22.62,SONG2,Song2,0000,0000,0000,Whether there's a path or whether there's not.\n Dialogue: Marked=0,0:01:22.35,0:01:25.35,SONG,Song,0000,0000,0000,Arikakeno yuuki ga\n Dialogue: Marked=0,0:01:22.35,0:01:25.35,SONG2,Song2,0000,0000,0000,No matter where we are, our courage will,\n Dialogue: Marked=0,0:01:25.70,0:01:33.70,SONG,Song,0000,0000,0000,Hikari he michibikuyo\n Dialogue: Marked=0,0:01:25.70,0:01:33.70,SONG2,Song2,0000,0000,0000,Light a way, and guide ourselves through.\n Dialogue: Marked=0,0:02:07.20,0:02:09.20,DEFAULT,Man,0000,0000,0000,Run, everyone! Those monsters have descended from the mountains once again!\n Dialogue: Marked=0,0:02:42.10,0:02:46.10,DEFAULT,King,0000,0000,0000,How can they do such a thing? Could this be the end of our kingdom, Antifarna?\n Dialogue: Marked=0,0:02:53.32,0:02:56.32,DEFAULT,King,0000,0000,0000,Stop! We don't stand a chance against our enemies!\n Dialogue: Marked=0,0:02:56.56,0:03:00.56,DEFAULT,Queen,0000,0000,0000,Please, let go of me! I must fight them in order to retrieve our princess!\n Dialogue: Marked=0,0:03:06.00,0:03:07.00,DEFAULT,King,0000,0000,0000,Sakki!\n Dialogue: Marked=0,0:03:18.96,0:03:21.96,DEFAULT,Demon,0000,0000,0000,My, this is a fine gift you have presented to me, \n Dialogue: Marked=0,0:03:21.70,0:03:25.70,DEFAULT,Demon,0000,0000,0000,The clan leader should be very pleased with this.\n Dialogue: Marked=0,0:03:25.28,0:03:28.28,DEFAULT,Queen,0000,0000,0000,If I am to be a gift, then so be it! Do as you wish with me!\n Dialogue: Marked=0,0:03:28.50,0:03:32.50,DEFAULT,Queen,0000,0000,0000,But in exchange for me, my daughter... bring me back my child!\n Dialogue: Marked=0,0:03:32.60,0:03:34.60,DEFAULT,Demon,0000,0000,0000,What did you say?\n Dialogue: Marked=0,0:04:03.45,0:04:04.45,DEFAULT,Man,0000,0000,0000,Can you hear that... \n Dialogue: Marked=0,0:04:07.25,0:04:09.25,DEFAULT,Man,0000,0000,0000,The sound of a violin...?\n Dialogue: Marked=0,0:04:11.61,0:04:12.61,DEFAULT,Man,0000,0000,0000,That's...!\n Dialogue: Marked=0,0:04:40.18,0:04:41.18,DEFAULT,King,0000,0000,0000,Could it be...?\n Dialogue: Marked=0,0:04:43.10,0:04:48.10,DEFAULT,King,0000,0000,0000,Using his gigantic violin combined with the magnificence of his magical capabilities, he can even defeat those monsters!\n Dialogue: Marked=0,0:04:50.90,0:04:52.90,DEFAULT,Man,0000,0000,0000,That's a violin...?!\n Dialogue: Marked=0,0:04:52.56,0:04:56.56,DEFAULT,King,0000,0000,0000,Moreover, the extremity of the power he holds is known throughout the farthest reaches, \n Dialogue: Marked=0,0:04:56.84,0:04:59.84,DEFAULT,King,0000,0000,0000,It is the legendary Harmel the brave!\n Dialogue: Marked=0,0:05:00.55,0:05:01.55,DEFAULT,Demon,0000,0000,0000,Harmel?!\n Dialogue: Marked=0,0:05:03.20,0:05:04.20,DEFAULT,Harmel,0000,0000,0000,Don't you dare lay a hand on these townspeople!\n Dialogue: Marked=0,0:05:05.68,0:05:09.68,DEFAULT,Harmel,0000,0000,0000,If you do I'll make sure you'll be listening to the tunes of hell's requiem!\n Dialogue: Marked=0,0:05:10.65,0:05:12.65,DEFAULT,Man,0000,0000,0000,Alright! With this, we're saved!\n Dialogue: Marked=0,0:05:12.38,0:05:14.38,DEFAULT,Man,0000,0000,0000,Hurrah for Harmel!\n Dialogue: Marked=0,0:05:23.30,0:05:25.30,DEFAULT,Mon,0000,0000,0000,What shall we do?\n Dialogue: Marked=0,0:05:29.45,0:05:31.45,DEFAULT,Harmel,0000,0000,0000,I'll be over there in a sec, so stay where you are!\n Dialogue: Marked=0,0:05:33.80,0:05:35.80,DEFAULT,King,0000,0000,0000,Oh, dear Lord, I sincerely thank you.\n Dialogue: Marked=0,0:05:35.50,0:05:38.50,DEFAULT,King,0000,0000,0000,With this our town will be... huh?\n Dialogue: Marked=0,0:05:47.19,0:05:50.19,DEFAULT,Harmel,0000,0000,0000,Sheesh, and it was hard enough climbing up this thing!\n Dialogue: Marked=0,0:05:55.75,0:05:58.75,DEFAULT,Harmel,0000,0000,0000,Man, this sure is one poorly made tower...!\n Dialogue: Marked=0,0:06:20.18,0:06:22.18,DEFAULT,Harmel,0000,0000,0000,I'm stuck!\n Dialogue: Marked=0,0:06:22.60,0:06:26.60,TOP_TEXT,Harmel,0000,0000,0000,Hey! Could someone help me out here?! I'm stuck!\n Dialogue: Marked=0,0:06:22.60,0:06:24.60,DEFAULT,Man,0000,0000,0000,What the hell is that guy doing?\n Dialogue: Marked=0,0:06:24.24,0:06:26.24,DEFAULT,Man,0000,0000,0000,Is he just here to annoy us?\n Dialogue: Marked=0,0:06:26.12,0:06:29.12,DEFAULT,King,0000,0000,0000,God must has forsaken us.\n Dialogue: Marked=0,0:06:32.15,0:06:35.15,DEFAULT,Demon,0000,0000,0000,You bastard, are you trying to make a fool out of me?!\n Dialogue: Marked=0,0:07:12.00,0:07:13.00,DEFAULT,King,0000,0000,0000,Sakki! Sakki!\n Dialogue: Marked=0,0:07:14.50,0:07:16.50,DEFAULT,Flute,0000,0000,0000,No harm has been down to her, has there?\n Dialogue: Marked=0,0:07:16.29,0:07:17.29,DEFAULT,Oboe,0000,0000,0000,I suppose she's alright, though.\n Dialogue: Marked=0,0:07:18.66,0:07:20.66,DEFAULT,King,0000,0000,0000,The... the crow spoke!\n Dialogue: Marked=0,0:07:20.69,0:07:23.69,DEFAULT,King,0000,0000,0000,And this lovely young maiden is...\n Dialogue: Marked=0,0:07:25.84,0:07:30.84,DEFAULT,King,0000,0000,0000,That's it, these people are headed to the northern capital to disperse the forces of the demon clan, \n Dialogue: Marked=0,0:07:30.67,0:07:32.67,DEFAULT,King,0000,0000,0000,They are the brave Harmel's party!\n Dialogue: Marked=0,0:07:33.25,0:07:34.25,DEFAULT,King,0000,0000,0000,The beautiful young maiden, Flute.\n Dialogue: Marked=0,0:07:34.46,0:07:36.46,DEFAULT,King,0000,0000,0000,Along with Oboe, the elder.\n Dialogue: Marked=0,0:07:36.27,0:07:39.27,DEFAULT,King,0000,0000,0000,The master of the golden piano, Raiel, the warrior of love!\n Dialogue: Marked=0,0:07:39.68,0:07:42.68,DEFAULT,King,0000,0000,0000,Not to mention Sizer given to him by the god almighty herself!\n Dialogue: Marked=0,0:08:01.42,0:08:03.42,DEFAULT,Oboe,0000,0000,0000,It looks like she's got something bothering her, huh?\n Dialogue: Marked=0,0:08:05.21,0:08:07.21,DEFAULT,Flute,0000,0000,0000,Yes, but...\n Dialogue: Marked=0,0:08:07.18,0:08:13.18,TOP_TEXT,Harmel,0000,0000,0000,Hey you guys, get me down from here! Do something will ya? Yo!\n Dialogue: Marked=0,0:08:07.18,0:08:10.18,DEFAULT,Flute,0000,0000,0000,We have to do something about him first!\n Dialogue: Marked=0,0:08:14.00,0:08:19.00,DEFAULT,King,0000,0000,0000,I must express my deepest gratitude for the assistance you have given us!\n Dialogue: Marked=0,0:08:19.90,0:08:24.90,DEFAULT,King,0000,0000,0000,As you have witness, a small country has no means against the forces of the demon clan.\n Dialogue: Marked=0,0:08:24.37,0:08:27.37,DEFAULT,King,0000,0000,0000,I was wondering if by chance, there is something you could do about it...?\n Dialogue: Marked=0,0:08:27.93,0:08:30.93,DEFAULT,Flute,0000,0000,0000,Unfortunately, we're only just a....\n Dialogue: Marked=0,0:08:31.00,0:08:32.00,DEFAULT,Harmel,0000,0000,0000,That's it! Show me your gratitude!\n Dialogue: Marked=0,0:08:33.04,0:08:34.04,DEFAULT,Flute,0000,0000,0000,Harmel?!\n Dialogue: Marked=0,0:08:36.00,0:08:40.00,DEFAULT,Harmel,0000,0000,0000,If it weren't for me, this puny little town would've been completely wiped out by now!\n Dialogue: Marked=0,0:08:41.50,0:08:43.50,DEFAULT,Flute,0000,0000,0000,But you didn't do anything at all!!\n Dialogue: Marked=0,0:08:48.41,0:08:51.41,DEFAULT,Raiel,0000,0000,0000,But, members of the demon clan still swarm the mountains don't they?\n Dialogue: Marked=0,0:08:51.82,0:08:54.82,DEFAULT,Oboe,0000,0000,0000,And besides, don't you have some other reason for us going there?\n Dialogue: Marked=0,0:08:54.50,0:09:02.50,DEFAULT,King,0000,0000,0000,Please help us! The thing is our only daughter princess Berylina has been abducted by the demon clan.\n Dialogue: Marked=0,0:09:02.10,0:09:03.10,DEFAULT,Raiel,0000,0000,0000,What was that?\n Dialogue: Marked=0,0:09:03.11,0:09:04.11,DEFAULT,Flute,0000,0000,0000,Princess Berylina?\n Dialogue: Marked=0,0:09:05.92,0:09:12.92,DEFAULT,King,0000,0000,0000,This once peaceful kingdom of Antifarna has been overrun by the forces of the demon clan for well over a month now.\n Dialogue: Marked=0,0:09:18.00,0:09:21.00,DEFAULT,King,0000,0000,0000,We fought them as hard as we possibly could...\n Dialogue: Marked=0,0:09:21.25,0:09:24.25,DEFAULT,King,0000,0000,0000,...but then it came.\n Dialogue: Marked=0,0:09:24.00,0:09:25.00,DEFAULT,Flute,0000,0000,0000,"It"?\n Dialogue: Marked=0,0:09:25.00,0:09:27.00,DEFAULT,King,0000,0000,0000,It was a huge terrifiying monster!\n Dialogue: Marked=0,0:09:27.77,0:09:31.77,DEFAULT,King,0000,0000,0000,There is no doubt that the leader of the demon clan lives somewhere in the mountains.\n Dialogue: Marked=0,0:09:36.10,0:09:44.10,DEFAULT,King,0000,0000,0000,And then using their magical powers, they've turned my poor little princess into a little kitten and entrapped her.\n Dialogue: Marked=0,0:09:45.56,0:09:51.56,DEFAULT,King,0000,0000,0000,Of course, I've sent a number of my finest warriors to regain and take back the princess.\n Dialogue: Marked=0,0:09:51.27,0:09:56.27,DEFAULT,King,0000,0000,0000,But not a single one ever returned back...\n Dialogue: Marked=0,0:09:57.48,0:10:00.48,DEFAULT,Raiel,0000,0000,0000,So they're holding the only princess of this country as a hostage, huh?\n Dialogue: Marked=0,0:10:02.20,0:10:04.20,SIGN,Sign,0000,0000,0000,The Great Brave One's Troupe\n Dialogue: Marked=0,0:10:07.45,0:10:08.45,DEFAULT,Harmel,0000,0000,0000,I wanna see some dancers!\n Dialogue: Marked=0,0:10:14.11,0:10:19.11,DEFAULT,Flute,0000,0000,0000,Harmel, at a time like this, how dare you make up such a stupid gag!\n Dialogue: Marked=0,0:10:22.35,0:10:25.35,DEFAULT,Harmel,0000,0000,0000,But... I didn't make one up just then...\n Dialogue: Marked=0,0:10:26.52,0:10:31.52,DEFAULT,Harmel,0000,0000,0000,Do you really think I'd deliberately loan a helping hand out to this crummy country just to save it?\n Dialogue: Marked=0,0:10:31.10,0:10:33.10,DEFAULT,Harmel,0000,0000,0000,Hey everyone, hurry up and let's play some games, okay?\n Dialogue: Marked=0,0:10:33.71,0:10:35.71,DEFAULT,Flute,0000,0000,0000,You still don't know what's going on, do you?\n Dialogue: Marked=0,0:10:35.19,0:10:36.19,DEFAULT,Harmel,0000,0000,0000,Wait!!\n Dialogue: Marked=0,0:10:41.50,0:10:45.50,DEFAULT,Queen,0000,0000,0000,My poor Berylina! The princess is the only child I ever gave birth to! \n Dialogue: Marked=0,0:10:45.80,0:10:49.80,DEFAULT,Queen,0000,0000,0000,Until my child is returned to me who knows what will happen to the city...\n Dialogue: Marked=0,0:10:50.18,0:10:51.18,DEFAULT,King,0000,0000,0000,There, there, Sakki...\n Dialogue: Marked=0,0:10:52.90,0:10:55.90,DEFAULT,Flute,0000,0000,0000,I understand...\n Dialogue: Marked=0,0:10:55.10,0:10:56.10,DEFAULT,Flute,0000,0000,0000,How much it hurts...\n Dialogue: Marked=0,0:11:04.62,0:11:10.62,DEFAULT,Flute,0000,0000,0000,In this world, a mother who doesn't think that caring for their own child is important just doesn't exist.\n Dialogue: Marked=0,0:11:12.80,0:11:19.80,DEFAULT,Flute,0000,0000,0000,Even with my own mother, for the 15 years of my existence we've been separated.\n Dialogue: Marked=0,0:11:19.39,0:11:24.39,DEFAULT,Flute,0000,0000,0000,And back then, I always thought that my mother never cared about me.\n Dialogue: Marked=0,0:11:25.43,0:11:29.43,DEFAULT,Flute,0000,0000,0000,But my mother had always been thinking about me all the time.\n Dialogue: Marked=0,0:11:30.40,0:11:33.40,DEFAULT,Flute,0000,0000,0000,Moreover, she told me that she had never intended on sending me away,\n Dialogue: Marked=0,0:11:33.28,0:11:35.28,DEFAULT,Flute,0000,0000,0000,And on that fateful journey to the northern capital, she acknowledged me.\n Dialogue: Marked=0,0:11:37.28,0:11:41.28,DEFAULT,Flute,0000,0000,0000,She said that no mattter what happen, she would always be looking out for me.\n Dialogue: Marked=0,0:11:43.50,0:11:46.50,DEFAULT,Flute,0000,0000,0000,That she also loved me very much.\n Dialogue: Marked=0,0:11:48.70,0:11:53.70,DEFAULT,Flute,0000,0000,0000,Yes... she surely does... even now, after all this time...\n Dialogue: Marked=0,0:11:55.40,0:11:56.40,DEFAULT,Raiel,0000,0000,0000,Flute...\n Dialogue: Marked=0,0:11:58.58,0:12:03.58,DEFAULT,Harmel,0000,0000,0000,Aww shucks, I guess we might as well, I suppose we should go out and save her after all.\n Dialogue: Marked=0,0:12:03.50,0:12:04.50,DEFAULT,Raiel,0000,0000,0000,Hey Harmel!\n Dialogue: Marked=0,0:12:04.50,0:12:06.50,DEFAULT,Harmel,0000,0000,0000,God, this really sucks!\n Dialogue: Marked=0,0:12:08.80,0:12:09.80,DEFAULT,Flute,0000,0000,0000,Harmel...\n Dialogue: Marked=0,0:12:12.75,0:12:18.75,SIGN,Sign,0000,0000,0000,- The Northern Capital -\n Dialogue: Marked=0,0:12:19.17,0:12:20.17,DEFAULT,Head,0000,0000,0000,Fools!\n Dialogue: Marked=0,0:12:21.75,0:12:26.75,DEFAULT,Head,0000,0000,0000,To know just how easily our blood relative the queen has fallen for our little trap.\n Dialogue: Marked=0,0:12:27.80,0:12:30.80,DEFAULT,Head,0000,0000,0000,Now after waiting all this time, we shall finally be able to determine...\n Dialogue: Marked=0,0:12:30.26,0:12:33.26,DEFAULT,Head,0000,0000,0000,...what sorts of unique magical powers lie in that stronghold of hers.\n Dialogue: Marked=0,0:12:48.50,0:12:52.50,DEFAULT,Flute,0000,0000,0000,But why? Just earlier we were having such a nice weather.\n Dialogue: Marked=0,0:12:52.44,0:12:57.44,DEFAULT,Harmel,0000,0000,0000,This really sucks, knowing that we're gonna get soakin' wet soon.\n Dialogue: Marked=0,0:12:57.60,0:12:59.60,DEFAULT,Sizer,0000,0000,0000,I imagined that we were going to be up against a well fortified castle, \n Dialogue: Marked=0,0:12:59.96,0:13:01.96,DEFAULT,Sizer,0000,0000,0000,but all I see is one lousy gatekeeper.\n Dialogue: Marked=0,0:13:01.94,0:13:02.94,DEFAULT,Raiel,0000,0000,0000,Huh?\n Dialogue: Marked=0,0:13:05.73,0:13:08.73,DEFAULT,Raiel,0000,0000,0000,Indeed, it is exactly as Sizer says it would be.\n Dialogue: Marked=0,0:13:13.90,0:13:16.90,DEFAULT,Flute,0000,0000,0000,No, don't do that Sizer!\n Dialogue: Marked=0,0:13:13.90,0:13:16.90,TOP_TEXT,Harmel,0000,0000,0000,Get back here!\n Dialogue: Marked=0,0:13:19.50,0:13:22.50,DEFAULT,Sizer,0000,0000,0000,I was only gonna chop him up with one good swing of my scythe!\n Dialogue: Marked=0,0:13:22.47,0:13:25.47,DEFAULT,Raiel,0000,0000,0000,You do realize that they are holding the princess hostage, don't you?\n Dialogue: Marked=0,0:13:25.50,0:13:28.50,DEFAULT,Oboe,0000,0000,0000,That's right! What do you think would've happened if they found us?!\n Dialogue: Marked=0,0:13:28.13,0:13:29.13,DEFAULT,Sizer,0000,0000,0000,What do you suggest we do then?\n Dialogue: Marked=0,0:13:29.72,0:13:32.72,DEFAULT,Flute,0000,0000,0000,Well I, er... say Oboe?\n Dialogue: Marked=0,0:13:32.41,0:13:34.41,DEFAULT,Oboe,0000,0000,0000,Hmm?! Well yes, we could... uh...\n Dialogue: Marked=0,0:13:35.21,0:13:36.21,DEFAULT,Harmel,0000,0000,0000,I've got an idea...\n Dialogue: Marked=0,0:13:39.90,0:13:42.90,DEFAULT,Harmel,0000,0000,0000,Let's go with the disguise wearing strategy.\n Dialogue: Marked=0,0:13:44.00,0:13:46.00,DEFAULT,Flute,0000,0000,0000,I dunno... I kinda have a bad feeling about this...goodbye!\n Dialogue: Marked=0,0:13:46.90,0:13:49.90,DEFAULT,Harmel,0000,0000,0000,Hold it right there, you...!\n Dialogue: Marked=0,0:13:58.54,0:14:00.54,DEFAULT,Flute,0000,0000,0000,What's up with this?!\n Dialogue: Marked=0,0:14:00.27,0:14:02.27,DEFAULT,Harmel,0000,0000,0000,This is a country saving tactic! It's a strategy where our opponent goes, \n Dialogue: Marked=0,0:14:02.27,0:14:07.27,DEFAULT,Harmel,0000,0000,0000,"look at those poor little abandoned puppies! I the gate keeper shall adopt them and take them inside!"\n Dialogue: Marked=0,0:14:07.55,0:14:11.55,DEFAULT,Flute,0000,0000,0000,That's not the point! What's the meaning of making Sizer look so much different than I do?!\n Dialogue: Marked=0,0:14:11.55,0:14:13.55,DEFAULT,Harmel,0000,0000,0000,For budgetary reasons!\n Dialogue: Marked=0,0:14:13.14,0:14:17.14,DEFAULT,Harmel,0000,0000,0000,Besides, anyone would pick up a poor little abandoned doggy!\n Dialogue: Marked=0,0:14:23.52,0:14:26.52,SIGN,Sign,0000,0000,0000,We're poor little abandoned doggies. Please take us.\n Dialogue: Marked=0,0:14:32.45,0:14:34.45,DEFAULT,Mon,0000,0000,0000,Hmm? What's that?\n Dialogue: Marked=0,0:14:36.81,0:14:38.81,DEFAULT,Mon,0000,0000,0000,Abandoned doggies?\n Dialogue: Marked=0,0:14:58.60,0:14:59.60,DEFAULT,Mon,0000,0000,0000,Oh my!\n Dialogue: Marked=0,0:15:00.80,0:15:02.80,DEFAULT,Mon,0000,0000,0000,You poor thing! Being left out here to soak like that!\n Dialogue: Marked=0,0:15:02.99,0:15:06.99,DEFAULT,Mon,0000,0000,0000,There, there. You cute cuddly thing!\n Dialogue: Marked=0,0:15:13.35,0:15:15.35,DEFAULT,Mon,0000,0000,0000,I'll make you a nice warm soup when we get inside okay?\n Dialogue: Marked=0,0:15:25.72,0:15:29.72,DEFAULT,Mon,0000,0000,0000,I don't need a little shit-stray dog with the likes of you!\n Dialogue: Marked=0,0:15:29.20,0:15:31.20,DEFAULT,Mon,0000,0000,0000,So just stay right there and cry your ass off!\n Dialogue: Marked=0,0:15:31.70,0:15:34.70,DEFAULT,Mon,0000,0000,0000,Now then, let's be on our way, shall we? I'll take good care of you and...\n Dialogue: Marked=0,0:15:37.30,0:15:41.30,DEFAULT,Flute,0000,0000,0000,Well, up yours then! See if I care if I don't become one of your stupid pets!\n Dialogue: Marked=0,0:15:48.35,0:15:49.35,DEFAULT,Harmel,0000,0000,0000,Good job, Flute!\n Dialogue: Marked=0,0:15:49.77,0:15:52.77,DEFAULT,Flute,0000,0000,0000,What do you mean you...huh?\n Dialogue: Marked=0,0:15:52.62,0:15:55.62,DEFAULT,Harmel,0000,0000,0000,Eeyeah! You always do as expected Sizer!\n Dialogue: Marked=0,0:15:55.31,0:15:58.31,DEFAULT,Raiel,0000,0000,0000,Even as a dog, your incessive charm doesn't wane at all!\n Dialogue: Marked=0,0:16:00.53,0:16:04.53,DEFAULT,Flute,0000,0000,0000,My pride... has been torn to shreads!\n Dialogue: Marked=0,0:16:14.80,0:16:17.80,DEFAULT,Harmel,0000,0000,0000,Sheesh, what's with this? There's nothing here but stone statues!\n Dialogue: Marked=0,0:16:17.22,0:16:21.22,DEFAULT,Harmel,0000,0000,0000,Looks like we'll be able to find the princess in no time and mosey our way outta this crummy place...\n Dialogue: Marked=0,0:16:21.34,0:16:25.34,DEFAULT,Flute,0000,0000,0000,I have a bad feeling about this. All these stone figures bear a striking resemblance to the soldiers of Antifarna!\n Dialogue: Marked=0,0:16:28.20,0:16:32.20,DEFAULT,Raiel,0000,0000,0000,It shouldn't be a problem then, with Sizer's combat skills, everything will be easy pickings for us.\n Dialogue: Marked=0,0:16:32.98,0:16:34.98,DEFAULT,Flute,0000,0000,0000,Yeah, that's right.. you're probably right!\n Dialogue: Marked=0,0:16:36.82,0:16:38.82,DEFAULT,Sizer,0000,0000,0000,With this crummy stronghold...!\n Dialogue: Marked=0,0:16:42.36,0:16:47.36,DEFAULT,Sizer,0000,0000,0000,This crummy... this crummy... this crummy... THIS CRUMMY...!\n Dialogue: Marked=0,0:16:54.57,0:16:56.57,DEFAULT,Flute,0000,0000,0000,Our party's greatest skilled fighter, she's...!\n Dialogue: Marked=0,0:16:56.53,0:16:57.53,DEFAULT,Raiel,0000,0000,0000,Sizer-san!\n Dialogue: Marked=0,0:16:57.74,0:17:01.74,DEFAULT,Harmel,0000,0000,0000,What an dumbass! Even though she's got wings she still fell down!\n Dialogue: Marked=0,0:17:01.52,0:17:02.52,DEFAULT,Raiel,0000,0000,0000,Sizer-san! \n Dialogue: Marked=0,0:17:02.95,0:17:04.95,DEFAULT,Raiel,0000,0000,0000,Sizer-san!!\n Dialogue: Marked=0,0:17:04.60,0:17:07.60,DEFAULT,Raiel,0000,0000,0000,SIZER-SAN!!!\n Dialogue: Marked=0,0:17:08.22,0:17:10.22,DEFAULT,Harmel,0000,0000,0000,Shut up! you may as well fall down too!\n Dialogue: Marked=0,0:17:17.90,0:17:22.90,DEFAULT,Flute,0000,0000,0000,Wh...what do you think you're doing?! You're taking away all our manpower one after another!\n Dialogue: Marked=0,0:17:42.90,0:17:45.90,DEFAULT,Harmel,0000,0000,0000,Damn, now here comes something I hadn't anticipated.\n Dialogue: Marked=0,0:17:45.50,0:17:47.50,DEFAULT,Flute,0000,0000,0000,Why hadn't you anticipated it beforehand?\n Dialogue: Marked=0,0:17:54.39,0:17:56.39,DEFAULT,Harmel,0000,0000,0000,In that case I'll...\n Dialogue: Marked=0,0:17:55.85,0:17:59.85,CREDIT,Sign,0000,0000,0000,Har-chan's Bag of Clothing\n Dialogue: Marked=0,0:17:57.20,0:17:58.20,DEFAULT,Harmel,0000,0000,0000,Yo, Flute, wear this!\n Dialogue: Marked=0,0:18:14.25,0:18:15.25,DEFAULT,Flute,0000,0000,0000,What the hell is this?!\n Dialogue: Marked=0,0:18:15.30,0:18:18.30,DEFAULT,Flute,0000,0000,0000,Out of all the stuff you could've chosen, this is perhaps the ugliest!\n Dialogue: Marked=0,0:18:18.93,0:18:21.93,DEFAULT,Harmel,0000,0000,0000,I christen you, "Flute the 28th"!\n (a parody of a giant robot series)\n Dialogue: Marked=0,0:18:21.35,0:18:22.35,DEFAULT,Harmel,0000,0000,0000,Onwards!\n Dialogue: Marked=0,0:18:24.00,0:18:25.00,DEFAULT,Flute,0000,0000,0000,My body's moving by itself!\n Dialogue: Marked=0,0:18:34.25,0:18:38.25,DEFAULT,Harmel,0000,0000,0000,How'd ya like that? My violin concerto of the "Marionette Version"!\n Dialogue: Marked=0,0:18:40.73,0:18:43.73,DEFAULT,Oboe,0000,0000,0000,Oh well, I might as well explain things to you...\n Dialogue: Marked=0,0:18:43.47,0:18:47.47,DEFAULT,Oboe,0000,0000,0000,Harmel, whenever he performs one of his concertos, it manages to strike the center of a person's heart. \n Dialogue: Marked=0,0:18:47.37,0:18:50.37,DEFAULT,Oboe,0000,0000,0000,To those who hear it, it awakens their subconcious awareness to its maximum potential.\n Dialogue: Marked=0,0:18:50.99,0:18:56.99,DEFAULT,Oboe,0000,0000,0000,Upon the completion of this, power bursts into them and that person's capabilities are enhanced over a hundred fold. \n Dialogue: Marked=0,0:18:56.81,0:19:02.81,DEFAULT,Oboe,0000,0000,0000,This is his ultimate killing technique, turning humans into puppets, the "Marionette Version".\n Dialogue: Marked=0,0:19:02.14,0:19:03.14,DEFAULT,Harmel,0000,0000,0000,End of explanation.\n Dialogue: Marked=0,0:19:06.80,0:19:09.80,DEFAULT,Flute,0000,0000,0000,This is terrible, I'm such a pitiful heroine...\n Dialogue: Marked=0,0:19:09.60,0:19:12.60,DEFAULT,Harmel,0000,0000,0000,Here we go Flute, time to power up!\n Dialogue: Marked=0,0:19:33.38,0:19:35.38,DEFAULT,Harmel,0000,0000,0000,What's the matter with you? Hurry up and finish off those jerks!\n Dialogue: Marked=0,0:19:35.41,0:19:38.41,DEFAULT,Flute,0000,0000,0000,If you keep talking that way, I'm not gonna be friends with you anymore!\n Dialogue: Marked=0,0:19:40.79,0:19:44.79,DEFAULT,Oboe,0000,0000,0000,Uh oh, she's smashed up too many columns, the ceiling's gonna collapse soon!\n Dialogue: Marked=0,0:19:55.85,0:19:57.85,DEFAULT,Harmel,0000,0000,0000,Oh no, this does not look good...\n Dialogue: Marked=0,0:20:21.30,0:20:22.30,DEFAULT,Harmel,0000,0000,0000,I thought I was gonna die there for a second...\n Dialogue: Marked=0,0:20:22.84,0:20:24.84,DEFAULT,Harmel,0000,0000,0000,Flute, you overdid it you know!\n Dialogue: Marked=0,0:20:24.50,0:20:26.50,DEFAULT,Flute,0000,0000,0000,Oh yeah? Well, who was it that had me under his control?!\n Dialogue: Marked=0,0:20:25.90,0:20:27.90,DEFAULT,Oboe,0000,0000,0000,But where are we?\n Dialogue: Marked=0,0:20:38.00,0:20:40.00,DEFAULT,Flute,0000,0000,0000,Harmel, could that kitten be...\n Dialogue: Marked=0,0:20:40.19,0:20:41.19,DEFAULT,Harmel,0000,0000,0000,Princess Berylina, no doubt.\n Dialogue: Marked=0,0:20:45.30,0:20:47.30,DEFAULT,Flute,0000,0000,0000,We'll be right over there to save you, okay?\n Dialogue: Marked=0,0:20:47.75,0:20:50.75,DEFAULT,Oboe,0000,0000,0000,But why is she floating in midair for?\n Dialogue: Marked=0,0:20:59.10,0:21:02.10,DEFAULT,Harmel,0000,0000,0000,So you've finally shown yourself. Are you the clan leader of this stronghold?\n Dialogue: Marked=0,0:21:02.31,0:21:03.31,DEFAULT,Medusa,0000,0000,0000,That is correct.\n Dialogue: Marked=0,0:21:04.95,0:21:09.95,DEFAULT,Medusa,0000,0000,0000,Allow me to welcome you on coming this far. I must commend you.\n Dialogue: Marked=0,0:21:09.34,0:21:12.34,DEFAULT,Medusa,0000,0000,0000,Moreover, it appears as though you are the only ones left surviving.\n Dialogue: Marked=0,0:21:18.95,0:21:20.95,DEFAULT,Flute,0000,0000,0000,You're alright, You two!\n Dialogue: Marked=0,0:21:20.90,0:21:22.90,DEFAULT,Raiel,0000,0000,0000,Har-chan, that was a horrible thing to do.\n Dialogue: Marked=0,0:21:22.85,0:21:24.85,DEFAULT,Raiel,0000,0000,0000,Behaving like some ruffian out of nowhere like that...!\n Dialogue: Marked=0,0:21:24.93,0:21:29.93,DEFAULT,Harmel,0000,0000,0000,Thanks to me, I averted you from having to fight a bunch of goons! We were faced with some serious trouble, you know!\n Dialogue: Marked=0,0:21:32.50,0:21:36.50,DEFAULT,Harmel,0000,0000,0000,It looks like we've recovered our fighting capabilities to the fullest!\n Dialogue: Marked=0,0:21:36.10,0:21:37.10,DEFAULT,Flute,0000,0000,0000,Quit bragging!\n Dialogue: Marked=0,0:21:37.50,0:21:40.50,DEFAULT,Medusa,0000,0000,0000,Very well then, allow me to give you a taste of my powers!\n Dialogue: Marked=0,0:21:41.07,0:21:42.07,DEFAULT,Medusa,0000,0000,0000,My name is Medusa!\n Dialogue: Marked=0,0:21:57.87,0:21:59.87,DEFAULT,Oboe,0000,0000,0000,Medusa, you say? \n Dialogue: Marked=0,0:21:59.14,0:22:01.14,DEFAULT,Oboe,0000,0000,0000,So you're that dreadful monster who can befall any given opponent, \n Dialogue: Marked=0,0:22:01.55,0:22:05.55,DEFAULT,Oboe,0000,0000,0000,...no matter how tough and fearless they are, by permanently turning them to stone!\n Dialogue: Marked=0,0:22:07.25,0:22:09.25,DEFAULT,Oboe,0000,0000,0000,Uh oh! Everyone, don't look!\n Dialogue: Marked=0,0:22:11.76,0:22:12.76,DEFAULT,Flute,0000,0000,0000,Oboe!\n Dialogue: Marked=0,0:22:13.25,0:22:14.25,DEFAULT,Raiel,0000,0000,0000,He looked, didn't he?\n Dialogue: Marked=0,0:22:16.15,0:22:18.15,DEFAULT,Medusa,0000,0000,0000,That takes care of one of you meddlesome wretches!\n Dialogue: Marked=0,0:22:20.11,0:22:23.11,DEFAULT,Sizer,0000,0000,0000,You sure talk a lot for an overgrown monster!\n Dialogue: Marked=0,0:22:24.66,0:22:27.66,DEFAULT,Flute,0000,0000,0000,Our main fighter, turned to stone that quickly!\n Dialogue: Marked=0,0:22:27.20,0:22:31.20,DEFAULT,Raiel,0000,0000,0000,Damn you! How dare you do that to Sizer-san!\n Dialogue: Marked=0,0:22:31.64,0:22:33.64,DEFAULT,Raiel,0000,0000,0000,Now, wait a sec, hold on just a...!\n Dialogue: Marked=0,0:22:34.20,0:22:36.20,DEFAULT,Flute,0000,0000,0000,Even Raiel's body has turned into stone as well!\n Dialogue: Marked=0,0:22:36.63,0:22:39.63,DEFAULT,Harmel,0000,0000,0000,This guy's always been like this, even a long time ago..!\n Dialogue: Marked=0,0:22:40.26,0:22:43.26,DEFAULT,Medusa,0000,0000,0000,Not much left now. All that's left are you two!\n Dialogue: Marked=0,0:22:47.00,0:22:49.00,DEFAULT,Medusa,0000,0000,0000,Well now, if you have your back turned towards me, there's absolutely no way you'll turn into stone. \n Dialogue: Marked=0,0:22:49.97,0:22:52.97,DEFAULT,Medusa,0000,0000,0000,How do you expect to fight me like that?\n Dialogue: Marked=0,0:22:52.80,0:22:53.80,DEFAULT,Harmel,0000,0000,0000,Dumbass!\n Dialogue: Marked=0,0:22:53.80,0:22:55.80,DEFAULT,Medusa,0000,0000,0000,What did you call me?\n Dialogue: Marked=0,0:22:55.46,0:22:58.46,DEFAULT,Harmel,0000,0000,0000,You've turned your opponents into my weapons, you know!\n Dialogue: Marked=0,0:22:58.76,0:23:02.76,DEFAULT,Harmel,0000,0000,0000,It looks like you couldn't quite comprehend my advanced tactical plans.\n Dialogue: Marked=0,0:23:07.50,0:23:10.50,DEFAULT,Harmel,0000,0000,0000,Take this... Sizer missile!\n Dialogue: Marked=0,0:23:18.41,0:23:20.41,DEFAULT,Flute,0000,0000,0000,Harmel, how could you do such a thing?!\n Dialogue: Marked=0,0:23:21.70,0:23:23.70,DEFAULT,Harmel,0000,0000,0000,Oboe missile!\n Dialogue: Marked=0,0:23:29.28,0:23:31.28,DEFAULT,Harmel,0000,0000,0000,This is it, Raiel missle!\n Dialogue: Marked=0,0:23:35.54,0:23:38.54,DEFAULT,Flute,0000,0000,0000,She smashed Raiel into little itty-bitty pieces!\n Dialogue: Marked=0,0:23:38.12,0:23:41.12,DEFAULT,Harmel,0000,0000,0000,Oh damn! I don't have anything left to throw at her!\n Dialogue: Marked=0,0:23:41.30,0:23:42.30,DEFAULT,Harmel,0000,0000,0000,In that case...\n Dialogue: Marked=0,0:23:42.51,0:23:45.51,DEFAULT,Harmel,0000,0000,0000,Flute, turn into stone for me!\n Dialogue: Marked=0,0:23:45.10,0:23:49.10,DEFAULT,Flute,0000,0000,0000,No! I don't wanna become like Raiel!\n Dialogue: Marked=0,0:23:50.31,0:23:53.31,DEFAULT,Medusa,0000,0000,0000,How dare you throw stones at my gorgeous face!\n Dialogue: Marked=0,0:23:53.38,0:23:56.38,DEFAULT,Medusa,0000,0000,0000,Have you forgotten all about your original intention of rescuing the hostage?\n Dialogue: Marked=0,0:23:56.40,0:23:58.40,DEFAULT,Medusa,0000,0000,0000,Very well then, I shall eat her!\n Dialogue: Marked=0,0:24:08.80,0:24:10.80,DEFAULT,Flute,0000,0000,0000,Princess Berylina!\n Dialogue: Marked=0,0:24:11.61,0:24:13.61,DEFAULT,Berylina,0000,0000,0000,Mother!\n Dialogue: Marked=0,0:24:22.37,0:24:26.37,DEFAULT,Flute,0000,0000,0000,That's right. For what purpose have I come here for?\n Dialogue: Marked=0,0:24:31.21,0:24:35.21,DEFAULT,Flute,0000,0000,0000,It's because of those tears I saw pouring out from the queen, they've called out and touched my heart!\n Dialogue: Marked=0,0:24:37.58,0:24:44.58,DEFAULT,Flute,0000,0000,0000,Not once have I doubted the genuinity of those tears, there's no possible way I can forget them.\n Dialogue: Marked=0,0:24:44.44,0:24:47.44,DEFAULT,Flute,0000,0000,0000,Sacrificing herself for the sake of saving her own child...\n Dialogue: Marked=0,0:24:47.79,0:24:50.79,DEFAULT,Flute,0000,0000,0000,...That's how a mother's feelings are.\n Dialogue: Marked=0,0:24:50.64,0:24:55.64,DEFAULT,Flute,0000,0000,0000,No matter what kind of problem a mother has, they all possesses that universal need to take care of their children!\n Dialogue: Marked=0,0:24:55.70,0:24:57.70,DEFAULT,Flute,0000,0000,0000,And that's...\n Dialogue: Marked=0,0:25:04.70,0:25:07.70,DEFAULT,Medusa,0000,0000,0000,This cannot be... it's the "Marionette Version"!\n Dialogue: Marked=0,0:25:07.17,0:25:10.17,DEFAULT,Harmel,0000,0000,0000,The one and only Wein's Third Operetta! \n Dialogue: Marked=0,0:25:10.50,0:25:12.50,DEFAULT,Harmel,0000,0000,0000,Franz Von Supezak! \n Dialogue: Marked=0,0:25:12.44,0:25:14.44,DEFAULT,Harmel,0000,0000,0000,Heikihe!\n Dialogue: Marked=0,0:25:14.35,0:25:15.35,DEFAULT,Harmel,0000,0000,0000,Yussuf Nafanfah! \n Dialogue: Marked=0,0:25:15.68,0:25:19.68,DEFAULT,Harmel,0000,0000,0000,This is a melody that forces her to feel her inner strength to make her float!\n Dialogue: Marked=0,0:25:20.62,0:25:25.62,DEFAULT,Harmel,0000,0000,0000,Now, Flute is summoning the power of motherly love to fight you!\n Dialogue: Marked=0,0:25:25.65,0:25:28.65,DEFAULT,Harmel,0000,0000,0000,Yes, just like Heikihe!\n (a reference to a legend?)\n Dialogue: Marked=0,0:25:47.30,0:25:49.30,DEFAULT,Medusa,0000,0000,0000,This cannot be! Why hasn't she turned to stone?!\n Dialogue: Marked=0,0:25:49.50,0:25:52.50,SPECIAL,Flute,0000,0000,0000,Mother's Final Kick!\n Dialogue: Marked=0,0:26:02.67,0:26:05.67,DEFAULT,Medusa,0000,0000,0000,Lord Bass!\n Dialogue: Marked=0,0:26:30.60,0:26:33.60,DEFAULT,Flute,0000,0000,0000,It's all over, isn't it? Everything and anything...\n Dialogue: Marked=0,0:26:34.90,0:26:36.90,DEFAULT,Harmel,0000,0000,0000,Yeah, it sure looks that way.\n Dialogue: Marked=0,0:26:39.24,0:26:42.24,DEFAULT,Harmel,0000,0000,0000,Well then, princess Berylina, please come on out.\n Dialogue: Marked=0,0:26:42.47,0:26:45.47,DEFAULT,Harmel,0000,0000,0000,That creature's magic has been lifted already!\n Dialogue: Marked=0,0:26:48.46,0:26:49.46,DEFAULT,Harmel,0000,0000,0000,Princess Berylina?\n Dialogue: Marked=0,0:26:49.61,0:26:50.61,DEFAULT,Flute,0000,0000,0000,Princess Berylina?\n Dialogue: Marked=0,0:26:50.76,0:26:52.76,DEFAULT,Beryline,0000,0000,0000,I'm over here!\n Dialogue: Marked=0,0:26:57.74,0:27:02.74,DEFAULT,Harmel,0000,0000,0000,What the?! She's just a little kid!\n Dialogue: Marked=0,0:27:02.79,0:27:04.79,DEFAULT,Berylina,0000,0000,0000,Thank you so much, mister!\n Dialogue: Marked=0,0:27:04.76,0:27:07.76,DEFAULT,Harmel,0000,0000,0000,You're welcome, it was all my pleasure...\n Dialogue: Marked=0,0:27:10.25,0:27:12.25,DEFAULT,Flute,0000,0000,0000,It looks like the magic is lifting off everybody!\n Dialogue: Marked=0,0:27:12.40,0:27:14.40,DEFAULT,Harmel,0000,0000,0000,Well, isn't that wonderful...\n Dialogue: Marked=0,0:27:15.70,0:27:18.70,DEFAULT,Flute,0000,0000,0000,I completely forgotten that Raiel's body is scattered all around the place!\n Dialogue: Marked=0,0:27:18.90,0:27:22.90,DEFAULT,Harmel,0000,0000,0000,He's gonna revive any minute now! We gotta put him back together!\n Dialogue: Marked=0,0:27:22.60,0:27:24.60,DEFAULT,Harmel,0000,0000,0000,What's this? What's this doing over here, and what's this? Take that front piece off!\n Dialogue: Marked=0,0:27:24.60,0:27:27.60,DEFAULT,Flute,0000,0000,0000,What's this?... I found his arm! Hey, that goes here!\n Dialogue: Marked=0,0:27:27.33,0:27:28.33,DEFAULT,Flute,0000,0000,0000,Done!\n Dialogue: Marked=0,0:27:28.33,0:27:31.33,DEFAULT,Flute,0000,0000,0000,His feet are on backwards and we're missing his head!\n Dialogue: Marked=0,0:27:31.30,0:27:32.30,DEFAULT,Harmel,0000,0000,0000,What'll we do? Where is it...?\n Dialogue: Marked=0,0:27:37.50,0:27:39.50,DEFAULT,Queen,0000,0000,0000,Berylina!\n Dialogue: Marked=0,0:27:44.80,0:27:46.80,DEFAULT,Berylina,0000,0000,0000,Mommy!\n Dialogue: Marked=0,0:28:14.38,0:28:18.38,DEFAULT,Harmel,0000,0000,0000,But we still have yet to uncover who's behind Medusa's base...\n Dialogue: Marked=0,0:28:18.22,0:28:21.22,DEFAULT,Oboe,0000,0000,0000,Well, it looks like things'll be fine from now on.\n Dialogue: Marked=0,0:28:22.00,0:28:23.00,DEFAULT,Sizer,0000,0000,0000,Let's go!\n Dialogue: Marked=0,0:28:27.17,0:28:28.17,DEFAULT,Harmel,0000,0000,0000,To the north.\n Dialogue: Marked=0,0:28:38.50,0:28:47.50,CREDIT2,~,0000,0000,0000,Nora Inu Anime\n Dialogue: Marked=0,0:28:42.50,0:28:47.50,DEFAULT,~,0000,0000,0000,Ver 1.6 VHS\n Dialogue: Marked=0,0:28:48.50,0:28:52.50,CREDIT,~,0000,0000,0000,Translated by\nGetta G\n Dialogue: Marked=0,0:28:48.50,0:28:52.50,DEFAULT,~,0000,0000,0000,Created by Michiaki Watanabe\n Manga published by Enix Corp. through Nippon Shupan Hanbai Inc.\n Dialogue: Marked=0,0:28:53.50,0:28:57.50,CREDIT,~,0000,0000,0000,Timed & Edited\nby RK Veda\n Dialogue: Marked=0,0:28:53.50,0:28:57.50,MID1,~,0000,0000,0000,Harmel:\nFlute:\nOboe:\nSizer:\n Dialogue: Marked=0,0:28:53.50,0:28:57.50,MID2,~,0000,0000,0000,Yao Kazuki\nChisa Yokoyama\nSato Masaharu\nSakuma Rei\n Dialogue: Marked=0,0:28:58.50,0:29:02.50,CREDIT,~,0000,0000,0000,- Not For Sale or Rent -\n Dialogue: Marked=0,0:28:58.50,0:29:02.50,MID1,~,0000,0000,0000,Raiel:\nMedusa:\nLord Bass:\nKing:\n Dialogue: Marked=0,0:28:58.50,0:29:02.50,MID2,~,0000,0000,0000,Seki Toshihiko\nKomiya Kazue\nOgata Kenichi\nChafuurin\n Dialogue: Marked=0,0:29:03.50,0:29:07.50,MID1,~,0000,0000,0000,Queen:\nPrincess Berylina:\n\n\n Dialogue: Marked=0,0:29:03.50,0:29:07.50,MID2,~,0000,0000,0000,Inuoe Kikuko\nTange Sakura\n\n\n